Devlog of July 2024
For this summer vacation I invested some serious dev time tackling big issues in my currently un-named game project. In this devlog post I’ll show what I tackled and how I solved them.
For this summer vacation I invested some serious dev time tackling big issues in my currently un-named game project. In this devlog post I’ll show what I tackled and how I solved them.
In this devlog post I’ll talk about Unity UI Toolkit compared to uGUI, figuring out if it’s worth learning for my upcoming 4X, RTS, strategy-genre indie game.
With the launch of my first game, Enigmarble, it was time to move on to making my next game. To get straight to the point, my game idea is a 3D game in the 4X, RTS, strategy genre. I’m using the Unity game engine to make my games.