News

  • Devlog of July 2024

    Devlog of July 2024

    For this summer vacation I invested some serious dev time tackling big issues in my currently un-named game project. In this devlog post I’ll show what I tackled and how I solved them.

  • Unity UI Toolkit – is it a good fit for my game?

    Unity UI Toolkit – is it a good fit for my game?

    In this devlog post I’ll talk about Unity UI Toolkit compared to uGUI, figuring out if it’s worth learning for my upcoming 4X, RTS, strategy-genre indie game.

  • My next indie game!

    My next indie game!

    With the launch of my first game, Enigmarble, it was time to move on to making my next game. To get straight to the point, my game idea is a 3D game in the 4X, RTS, strategy genre. I’m using the Unity game engine to make my games.

  • Enigmarble has been Released!

    Enigmarble has been Released!

    Embark on a captive puzzle odyssey with Enigmarble, where 90 unique, handcrafted levels across 6 visually diverse themes await to challenge and thrill your intellect! Enigmarble version 1.0 is out now and available at Steam!

  • Lessons Learned from Preparing My Game for Release!

    Lessons Learned from Preparing My Game for Release!

    Ever wondered what goes into launching a game? Come behind the scenes with me as I share 5 lessons I learned from the experience.